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iOS Documentation
SDLLightState

SDLLightState Class Reference

Section Contents

Overview

Current light control state

@since RPC 5.0

-initWithId:status:

Constructs a newly allocated SDLLightState object with given parameters

Objective-C

- (nonnull instancetype)initWithId:(nonnull SDLLightName)id
                            status:(nonnull SDLLightStatus)status;

Swift

init(id: SDLLightName, status: SDLLightStatus)

Parameters

id

The name of a light or a group of lights

status

Reflects the status of Light.

Return Value

An instance of the SDLLightState class

-initWithId:status:density:color:

Constructs a newly allocated SDLLightState object with given parameters

Objective-C

- (nonnull instancetype)initWithId:(nonnull SDLLightName)id
                            status:(nonnull SDLLightStatus)status
                           density:(double)density
                             color:(nonnull SDLRGBColor *)color;

Swift

init(id: SDLLightName, status: SDLLightStatus, density: Double, color: SDLRGBColor)

Parameters

id

The name of a light or a group of lights

status

Reflects the status of Light.

density

Reflects the density of Light.

color

Reflects the color of Light.

Return Value

An instance of the SDLLightState class

-initWithId:lightStatus:lightDensity:lightColor:

Constructs a newly allocated SDLLightState object with given parameters

Objective-C

- (nonnull instancetype)initWithId:(nonnull SDLLightName)id
                       lightStatus:(nonnull SDLLightStatus)lightStatus
                      lightDensity:(double)lightDensity
                        lightColor:(nonnull UIColor *)lightColor;

Swift

init(id: SDLLightName, lightStatus: SDLLightStatus, lightDensity: Double, lightColor: UIColor)

Parameters

id

The name of a light or a group of lights

lightStatus

Reflects the status of Light.

lightDensity

Reflects the density of Light.

lightColor

Reflects the color of Light.

Return Value

An instance of the SDLLightState class

id

@abstract The name of a light or a group of lights

Required, SDLLightName

Objective-C

@property (nonatomic, strong) SDLLightName _Nonnull id;

Swift

var id: SDLLightName { get set }

status

@abstract Reflects the status of Light.

Required, SDLLightStatus

Objective-C

@property (nonatomic, strong) SDLLightStatus _Nonnull status;

Swift

var status: SDLLightStatus { get set }

density

@abstract Reflects the density of Light.

Optional, Float type with minValue: 0 maxValue:1

Objective-C

@property (nonatomic, copy, nullable) NSNumber<SDLFloat> *density;

Swift

@NSCopying var density: (NSNumber & SDLFloat)? { get set }

color

@abstract Reflects the color of Light.

Optional, SDLLightStatus

Objective-C

@property (nonatomic, strong, nullable) SDLRGBColor *color;

Swift

var color: SDLRGBColor? { get set }
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